Cell City
A downloadable game
This is an unfinished draft of Cell City, a game hoping to combine mechanics of PVZ, tower defense, and a little Mini Metro magic!
It's not working on web at the moment, but I hope to fix it soon. It should work on Mac.
Particle types:
- Virus (Attack blood cells)
- T-cell (Attack viruses, live 20 seconds after deployment)
- Blood cells
Tissue types:
- Neuron (-Oxygen, +CO2, +Waste, -Nutrients)
- Bronchi (+Oxygen, -CO2, +Waste, -Nutrients)
- Digest (-Oxygen, +CO2, +Waste, +Nutrients )
- Excretory (-Oxygen, +CO2, -Waste, -Nutrients)
- General ( (-Oxygen, +CO2, +Waste, -Nutrients)
Internally, every tissue has a health state and oxygen, CO2, waste, + nutrients counts. Only neurons are vital, but without replenishing other cell types, they will also die because they will max out a negative stat (waste & CO2).
Ideally, blood cells can carry small amounts of these, but I didn't get that far into implementation
Credits:
Dasha Buka (UCD) - Art & Programming
Steven (SFCM) - Sound track
Trissha (SFCM) - SFX
Benjamin (UCD) - Conceptualization
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